> For the complete documentation index, see [llms.txt](https://moow.gitbook.io/moow-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://moow.gitbook.io/moow-whitepaper/move-to-earn/nft-pulse-trackers.md).

# NFT Pulse Trackers

<figure><img src="/files/xvHRR71DnBE2y7YjB39B" alt=""><figcaption><p>Basic Pulse Tracker, special art by Misha Libertee</p></figcaption></figure>

### Pulse Tracker Types

| Pulse Tracker Type       | Move-To-Earn  Pulse Zones |
| ------------------------ | ------------------------- |
| Activity - available     | HR > 90                   |
| Meditation - coming soon | 50  < HR < 90             |
| Sleeping - coming soon   | Sleep                     |
| Cheating - coming soon   | HR > 40                   |

> <mark style="color:blue;">MOOW credits Tokens only if the user is in the heart rate zone corresponding to the selected Tracker.</mark>

### Pulse Tracker Attributes

<figure><img src="/files/an8iXYiW0rI05mczxZ9U" alt=""><figcaption></figcaption></figure>

**Accuracy** - is a key parameter for the Base Game mode, depending on which TIC tokens are credited. In the future, it will be applied to other game modes for earning TIC tokens.&#x20;

**Performance** - is a key parameter for the Base Mode game mode, depending on which TAC tokens are credited. In the future, it will be applied to other game modes for earning TAC tokens.&#x20;

**Utility** - coming soon.&#x20;

**Endurance** - affects the battery consumption of the device. Increasing this attribute reduces battery consumption after game modes have ended.

### Pulse Tracker Rarities

The main difference between Tracker rarities is the Min. and Max. attribute value at level 1.&#x20;

This difference greatly affects the in-game mechanics!

| Rarity    | Min. Attribute | Max. Attribute |
| --------- | -------------- | -------------- |
| Basic     | 1              | 10             |
| Hype      | 8              | 18             |
| Rare      | 16             | 35             |
| Epic      | 30             | 60             |
| Legendary | 50             | 110            |

### Pulse Tracker Attributes Reset

It's possible to reset Attributes using TAC. The cost per 1 attribute reset depends on the tracker rarity as described in the table below.

| Ratity    | Cost per 1 point, TAC |
| --------- | --------------------- |
| Basic     | 50                    |
| Hype      | 100                   |
| Rare      | 200                   |
| Epic      | 400                   |
| Legendary | 800                   |

<figure><img src="/files/oB38CbcNayr7AUNB61H8" alt=""><figcaption><p>Hype Pulse Tracker, special art by Napasio</p></figcaption></figure>

### Genesis Pulse Trackers

These 5 000 NFTs are eligible for Airdrops, Secret Contests and other FOMO-events.

Learn more about [**Genesis Pulse Tracker Tokenomics**](/moow-whitepaper/tokenomics/moow-tokens-description.md).
