📖
MOOW WhitePaper
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  • 🚀Getting Started
  • 🫀Move-To-Earn
    • Move-To-Earn Game Modes
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  • 🪙Tokenomics
    • MOOW Tokens Description
    • TIC and TAC utility
      • 1. Art Collecting Utility
      • 2. MOOW Gaming Utility
      • 3. Rewards by Partners Utility
      • 4. Science-Fi Utility
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  • ⚙️Infrastructure
    • Heart Rate Connection
      • iPhone
        • 🟢Apple Watch + iPhone
        • 🟢Mi Band + iPhone
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        • 🟢Oura Ring + iPhone
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      • Android
        • 🟢TicWatch + Android
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        • 🟡Garmin + Android
        • 🟡Galaxy Watch TizenOS + Android
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        • 🟡Google Pixel Watch + Android
        • 🟡Fitbit + Android
        • 🟡WHOOP + Android
        • 🔴Apple Watch + Android
    • Anti-cheating
    • Marketplace
    • In-Game Wallet
    • TAC Farming (Staking)
    • Referral Event
    • [exploring] Tokens Swap
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    • Fees & Taxes | MOOW Revenue
    • Privacy Policy
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  • ✏️Change Log
    • Whitepaper Change Log
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Inventory

Inventory Mechanics Description

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Last updated 1 year ago

Inventory is an In-Game storage of your Assets: Pulse Trackers, Pulse Boxes, Art NFTs, Mods, and other in-game items.

Items found in the inventory are in the Game and can be used and accounted for in all MOOW mechanics according to the rules.

In order to transfer your item that is in the inventory to another player, you need to move this item to your wallet of the corresponding network and make a transaction from it.

Cooldowns after moving a Pulse Tracker to the In-Game Inventory from a crypto wallet:

  1. 14 days on Move-To-Earn

  2. 14 days on Breeding

  3. 14 days on Marketplace

There is no cooldowns if a Pulse Tracker was purchased from the In-Game Marketplace.

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