---
description: Inventory Mechanics Description
---

# Inventory

<figure><img src="https://1156876642-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fn9AUG3PdObL9qEFAQunr%2Fuploads%2Fe3JHmanrtkFQCahYjJgb%2Fmoow-app-inventory.png?alt=media&#x26;token=fc5079cd-3352-45db-a291-3998aea38f38" alt=""><figcaption></figcaption></figure>

Inventory is an In-Game storage of your Assets: Pulse Trackers, Pulse Boxes, Art NFTs, Mods, and other in-game items.&#x20;

Items found in the inventory are in the Game and can be used and accounted for in all MOOW mechanics according to the rules.

In order to transfer your item that is in the inventory to another player, you need to move this item to your wallet of the corresponding network and make a transaction from it.&#x20;

<mark style="color:red;">**Cooldowns after moving a Pulse Tracker to the In-Game Inventory from a crypto wallet:**</mark>&#x20;

1. 14 days on Move-To-Earn
2. 14 days on Breeding
3. 14 days on Marketplace

{% hint style="info" %}
**There is no cooldowns if a Pulse Tracker was purchased from the In-Game Marketplace.**
{% endhint %}
